Guide the viewer’s eye to the most important part of your artwork.

How to break down the body into simple, mannequin-like shapes (cylinders, boxes, spheres) to understand structure before worrying about anatomical details.

The course is designed for beginners but remains valuable for intermediate artists needing a fundamentals refresh. Key exercises from the Weekly Study Companion Guide natdoesart.wordpress.com

Cubebrush Art School Term 1 , created by former Blizzard artist Marc Brunet

Term 1 focuses only on black & white drawing/painting . No color is introduced until Term 2.

Master pen pressure, opacity, flow, and spacing to get clean brush strokes.

Cubebrush ART School is a pre-recorded, structured curriculum designed to replace traditional art college education. It is designed to be affordable, self-paced, and industry-focused. The program is broken down into multiple terms, starting with fundamental skills and progressing to advanced, specialized topics.

Keep your linework clean and your shapes simple. Do not try to shade your perspective rooms or figures yet; focus purely on the accuracy of the lines and volumes.

Eliminates tutorial paralysis by giving you a clear, linear path to follow.

If you’ve been anywhere near digital art YouTube or Instagram Reels in the last two years, you’ve likely seen the guy with the blue hair breaking down anatomy in 60 seconds. Marc Brunet—former Blizzard and Riot Games lead artist—has built a massive following by making complex art concepts seem simple.

You can find the full course breakdown and purchase individual terms or the complete bundle on the ART School - Cubebrush product page .

Before diving into Term 1, it’s essential to understand the pedigree behind the course. Marc Brunet is a former Senior Artist at , where he worked for over 7 years on major titles like Overwatch (Titan) , Heroes of the Storm , and Starcraft 2: Legacy of the Void . With over 15+ years of experience in the video game industry, Brunet left Blizzard to pursue his entrepreneurial spirit, founding Cubebrush —an online marketplace for digital art resources, 3D assets, and textures.