Tempest Rising V1.7.3 [work] ✓
The game centers on a post-nuclear conflict over a mysterious, glowing resource called
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: Main cannon projectile velocity increased by 8%. Movement speed increased from 4.2 to 4.5 meters per second. This makes the Titan more viable against mobile Dynasty rocket technicals. ⚡ Tempest Dynasty
The core appeal of Tempest Rising rests on its fiercely asymmetrical factions fighting over a volatile, energy-producing alien plant known as Tempest. Managing the economy and subtle mechanics of each group shifts significantly under v1.7.3. Tempest Rising v1.7.3
The game is set in a modern-day alternative history scenario. In the year 1997, the Cuban Missile Crisis escalated into a nuclear war, leaving the world in a state of ruin. From the ashes, a mysterious red organic resource known as "Tempest Vines" emerges, capable of absorbing nuclear radiation and providing a new energy source. This coveted resource becomes the central point of conflict between two primary asymmetric factions: the Global Defense Force (GDF) and the Tempest Dynasty (DYN). A third, alien faction known as the Veti is currently in active development and available for public multiplayer testing.
Beyond the big features, v1.7.3 introduces several adjustments to deepen tactical play and address key mechanics across both factions.
The faster lock-on times mean that relying solely on air superiority is riskier, forcing players to support air units with ground forces. 4. Quality of Life Enhancements The game centers on a post-nuclear conflict over
Beyond feature additions and balance, v1.7.3 included a host of technical fixes to improve stability.
The specifically focuses on polishing the competitive and skirmish experience. Building on the major "Rally & Recon" and "Customization" updates from late 2025, v1.7.3 introduces:
In a move to increase variety and competitive fairness, the update adds a . Players can now enter matches without committing to a specific faction, forcing them to adapt their strategies on the fly and eliminating any pre-game faction counter-picking. This makes the Titan more viable against mobile
Unintended damage-scaling issues tied to Tempest Charge stacks and Voltaic Reaction synergies have been normalized, ensuring Dynasty commanders must emphasize positioning over spamming single-unit combinations. Key Gameplay and Structural Bug Fixes
A hard-hitting, desperate faction featuring "scrap trucks" for repairs and flame/missile-based weaponry. Campaign & Missions
Vision range for key scouts and vehicles has been boosted to 4000 (previously 3500). This enhancement encourages better map control and faster tactical reactions to enemy movements. 2. Advanced AI Customization (The "Customization" Update)
