✅ Custom commands ✅ External integrations ✅ Advanced hit processing
: You can view, activate, or deactivate installed plugins directly from the tab in the OpenBullet 2 web or native interface. docs.openbullet.dev Development Resources For those looking to create their own plugins, the official OB2PluginSample GitHub repository provides a template for building plugins with dependencies. Description Primarily written in to align with the .NET Core foundation. Compiled as files for easy loading. Dependencies
: Run your OpenBullet 2 instances inside isolated environments—such as Docker containers or dedicated Virtual Machines (VMs)—especially when testing third-party configurations and plugins. Share public link Openbullet 2 Plugins
var op = args[0]; var a = double.Parse(args[1]); var b = double.Parse(args[2]);
OpenBullet 2 plugins transform a flexible core into an adaptable platform tailored to myriad workflows. With careful selection, testing, and responsible use, plugins let users automate smarter, scale efficiently, and innovate quickly—while the community shapes the future of the ecosystem. ✅ Custom commands ✅ External integrations ✅ Advanced
// Access the HTTP response from the config string response = data.HttpResponse;
OpenBullet 2 is built on .NET, meaning you can easily develop your own plugins using C#. The core architecture relies on , the automation library powering the suite. Setting Up Your Environment To build a plugin, you will need: Visual Studio or VS Code with the .NET SDK installed. Compiled as files for easy loading
Open your terminal or IDE and create a new C# Class Library project: dotnet new classlib -n MyCustomOpenBulletPlugin Use code with caution. 2. Add References
Always adhere to ethical guidelines. Testing against systems you do not own or have explicit permission to test is illegal. Use OpenBullet 2 plugins responsibly.
: Drop the .dll file directly into the Plugins folder.
Once the code is complete, build the project. The output will be a .dll file, typically found in the bin/Debug/net8.0/ folder. This .dll is your compiled plugin.