Mario Kart 8 Deluxe 0100152000022800v1245184 Verified Jun 2026
For example, when using file management utilities like the "Nintendo Switch Game Organizer," these Title IDs are used to automatically sort, rename, and organize game files (like .nsp or .xci archives) into a clean library. The utility uses the Title ID to retrieve the game's official name and group it with its respective updates and DLC.
The string refers to the Title ID for the digital version of Mario Kart 8 Deluxe0;67;0;5a6;
Every software title on the Nintendo Switch operating system relies on these identifiers to differentiate between regional variants (e.g., North America, Japan, Europe) and to ensure that game updates match the correct base application. Digital Archiving and Game Preservation mario kart 8 deluxe 0100152000022800v1245184
Save data for Title ID 0100152000022800 is stored on the console's internal memory. The game uses an auto-save feature, meaning your progress is saved automatically after every race. If you have a Nintendo Switch Online subscription, this data can be backed up to the cloud.
Understanding what these numbers mean provides valuable insight into how the console structures data, manages version control, and handles modern title updates. Breaking Down the Identifier For example, when using file management utilities like
, while successive updates (like v1.1.0 or v3.0.4) increment this internal number. Game Profile: Mario Kart 8 Deluxe Mario Kart 8 Deluxe
The base file for Mario Kart 8 Deluxe occupies roughly 6.7 GB to 7 GB. Late-stage update patches introduce several gigabytes of revised assets, track alterations, and online functionality. Identifying the precise update file size (which frequently hovers around 4.47 GB for modern versions) allows players to gauge exactly how much micro-SD card space is required. Modding and Preservation Digital Archiving and Game Preservation Save data for
The 0100152000022800 part is the (unique identifier for the game). The v1245184 likely refers to a version or save revision number (possibly a raw decimal representation of a game update or save revision).
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This string is hardcoded by Nintendo to identify the core application. No two games share the same ID. Every modification, save file, and system cache links back to this sequence.